Ask HN: Parallelizing GPU (graphics) workloads?
5 by gfxquestion | 1 comments on Hacker News.
Working on an application that needs to render lots of short animations on-demand. I'm wondering things like, how are parallel GPU workloads scheduled? Is it better to use 1 process and batch GPU calls? Looking for material that will help me better understand this topic. I can provide more implementation details if necessary, thanks! (currently using OpenGL, exporting each frame with `glReadPixels `)
Working on an application that needs to render lots of short animations on-demand. I'm wondering things like, how are parallel GPU workloads scheduled? Is it better to use 1 process and batch GPU calls? Looking for material that will help me better understand this topic. I can provide more implementation details if necessary, thanks! (currently using OpenGL, exporting each frame with `glReadPixels `)
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